Brief Summary
This course is an awesome intro to Visual FX in games, specifically using Unreal Cascade. With nearly 7 hours of engaging content, you'll tackle everything from the basics of particles to creating cool effects like flaming swords and rockets. It’s fun and super informative!
Key Points
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Introduction to Visual FX in video games using Unreal Cascade.
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Nearly 7 hours of training, covering particle basics and common mistakes.
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Hands-on with creating different FX like flames, lightning, and rockets.
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Taught by experienced VFX Artist Bill with over 7 years in the industry.
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Focus on the pipeline for creating Visual FX for games.
Learning Outcomes
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Understand the basics of particle effects in UDK.
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Identify and avoid common workflow mistakes.
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Create various VFX including flames, lightning, and rockets.
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Gain insights from an industry expert in Realtime VFX.
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Learn about the entire pipeline for Visual FX creation.
About This Course
Hands down - The most robust introductory tutorial on Visual FX in video games using Unreal Cascade there is!
With nearly 7 hours of training, this is one of the most robust intro tutorials on Unreal Cascade there is! We’ll learn the basics of particles in UDK, how to avoid common technical and workflow mistakes, and cover the most commonly used modules in making FX. Everything from flaming swords to lightning to rockets, this course has it all!
About the Instructor:
Bill has worked in the games industry for over 7 years specializing in Realtime VFX. He currently works as a VFX Artist with shipped titles including Injustice: Gods Among Us, Mortal Kombat, Batman: Arkham City Lockdown, Lego Universe, & PAIN. He also is the founder of imbueFX, a site that specializes solely on tutorials in Realtime VFX.
Dale P.
This seriously needs to be updated to a later version of Unreal Engine.