Dynamic Cloth for Games in Maya for Unreal

Master dynamic cloth creation for real-time game environments with expert Justin Harrison. Learn bone-driven simulations, UDK properties, and APEX clothing techniques.

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

This course teaches you how to incorporate dynamic cloth elements into real-time game settings. You'll learn techniques in both Maya and UDK to make your characters and environments come alive with cloth that moves and reacts realistically.

Key Points

  • Creating dynamic cloth elements for games
  • Bone-driven simulations in Maya
  • Interactive real-time cloth using UDK
  • Cloth on animated characters with APEX
  • Instructor with real industry experience

Learning Outcomes

  • Understand how to create cloth simulations in Maya
  • Use UDK's properties for interactive cloth
  • Implement APEX clothing for animated characters
  • Gain insights from an industry expert
  • Enhance your game design skills with dynamic elements

About This Course

Learn how to create dynamic cloth elements for real-time game environments!

In this course, Justin Harrison walks us through the various methods of creating cloth elements for real-time game environments! He will be covering topics such as 'fake' bone-driven simulations inside of Maya, interactive real-time cloth using UDK's cloth properties, as well as real-time cloth on animated characters using the APEX clothing feature inside of Maya and UDK!


About the Instructor:

Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup..

  • Learn how to implement dynamic cloth into Maya and UDK

  • Learn APEX clothing used in Maya and UDK

Instructor

Profile photo of 3dmotive LLC
3dmotive LLC

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game...

Review
4.9 course rating
4K ratings
ui-avatar of Indrajit Metya
Indrajit M.
5.0
2 years ago

Very good course , if you are very new to rigging and dynamics.

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ui-avatar of Yosue Cortes Lopez
Yosue C. L.
0.5
7 years ago

the versions they show are to old and there is no mention of the versions of the software they use in the course, they really need to update the course or in other case make the advertise that the older software they use

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