The Complete Beginner's Guide to Unity for Game Development

Master Unity Game Engine with this comprehensive course covering UI, terrain, lighting, scripting, and debugging essential for game development.

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

This course dives into Unity, showing you all the cool stuff you can do if you wanna make games! It covers everything from the user interface to terrain, lighting, scripting, and more, so if you're curious about game development, this is the perfect starting point.

Key Points

  • Complete tour of Unity Game Engine
  • Overview of the UI and essential features
  • Terrain creation and gameplay spaces
  • Lighting techniques and post processing
  • Basic scripting and debugging
  • Deployment and distribution of games

Learning Outcomes

  • Understand Unity's interface and key features
  • Create terrain and immersive gameplay spaces
  • Implement lighting and post-processing techniques
  • Write basic scripts for game mechanics
  • Debug and deploy your game successfully

About This Course

This course gives a complete tour of ALL the key features and aspects of Unity you need to know for building games!

In this extensive tutorial series, instructor Alan Thorn takes us through a comprehensive look at the Unity Game Engine. If you've ever been curious about making games, or wondered what Unity has to offer, this course has everything you need to get you started with the engine. Ranging from an overview of the UI, all the way through Terrain, Lighting, Scripting, Post Processing, Debugging, and so much more!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Alan Thorn is a freelance game developer and author with over 12 years of industry experience. He is the founder of London-based game studio, Wax Lyrical Games, and is the creator of award-winning adventure game Baron Wittard: Nemesis of Ragnarok.

He has worked freelance on over 500 projects worldwide including games, simulators, kiosks and augmented reality software for game studios, museums and theme parks. He has spoken on game development at universities throughout the UK, and is the author of nine books on game development, including Teach Yourself Games Programming, Unity 4 Fundamentals and the highly popular UDK Game Development.

  • By the end of this course, you should have a thorough understanding of the Unity Game Engine

  • You should understand the principles of the Unity Interface, building terrain and gameplay spaces, lighting, basic scripting, and post processing

  • You should understand the basics of debugging your game, as well as learn how to deploy and distribute it.

Course Curriculum

Instructor

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3dmotive LLC

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game...

Review
4.9 course rating
4K ratings
ui-avatar of Shilpa Krishnan
Shilpa K.
2.0
3 years ago

It's using an example that's outdated

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ui-avatar of Brian Warren
Brian W.
1.0
6 years ago

The Course is out of date for current unity

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ui-avatar of Matt Badon
Matt B.
4.5
6 years ago

Very good course. Highly recommended. Only critique is that it calls for looking at old Unity example projects that are no longer available to download and look at. In addition, it references some Javascript scripting that isn't used in the current version of Unity. Perhaps an update is in order. Other than that, as a beginner, I learned a lot!

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ui-avatar of Ross Hanson
Ross H.
4.0
6 years ago

The part about Assets was good but for a beginner to Unity I am still not sure if I am to download ALL of the Assets and use them for various products or do I download Assets, from Unity, for every project that I start. Very good quick information though!

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ui-avatar of Stephen Dobay
Stephen D.
2.0
7 years ago

The sample game is not upload-able in the current version of Unity

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ui-avatar of Roberto Morales
Roberto M.
4.5
7 years ago

Buenos tips de programacion básicos

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ui-avatar of Tyler Kivari
Tyler K.
1.0
7 years ago

This course is for a very old version of Unity and it is not possible to even load the demo games being used in the lessons when using a current Unity version.

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ui-avatar of Gabriel Campbell
Gabriel C.
2.5
8 years ago

would have probably been more like a 4 if it wasn't outdated but as is too much of the interface and scripting has changed since unity 3.5, not worth it

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ui-avatar of Fred Martherus
Fred M.
5.0
8 years ago

Completed the course and loved it. Explanations are clear and I feel I understand the "why" as well as the "how". Lectures are bite-sized and it should be easy to go back and review when I need to. Now to try to put some of it into practice...

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ui-avatar of Sergio Cappuccio
Sergio C.
5.0
8 years ago

It covers a global descrtiption of the main issues of Unity

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