Brief Summary
Join Dylan Brady in this fun course where you’ll learn to create amazing characters from scratch! Dive into ZBrush, 3ds Max, and Photoshop for a complete journey from concept to final textures. It's hands-on and designed for all skill levels!
Key Points
-
Learn character creation using ZBrush, 3ds Max, and Photoshop
-
Step-by-step process from concept to finished character
-
Build a base mesh, sculpt, bake maps, and texture your model
-
Instructor Dylan Brady shares his 5 years of industry experience
-
Perfect for beginners and those looking to elevate their skills
Learning Outcomes
-
Understand the full character creation workflow
-
Gather and use references effectively
-
Build a solid base mesh in 3ds Max
-
Master sculpting techniques in ZBrush
-
Texture your character like a pro
About This Course
Using ZBrush, 3ds Max, and Photoshop - we will cover the complete character creation process from start to finish!
In this Complete Character Modeling course, instructor Dylan Brady takes us through the entire character creation process of his Demon Girl from start to finish. We cover everything from gathering reference and concept, building a base mesh in 3ds Max, sculpting in ZBrush, all the way to baking the maps and texturing the character.
In this course, we'll cover almost every step of the workflow with multiple softwares and workflows, and it's sure to propel your character modeling skills to the next level!
About the Instructor:
Dylan Brady is a self-taught character artist with 5 years of experience in games. His first job was as a outsourced vehicle artist for on Forza 3. From there he began working as a freelance character artist on several mobile and PC titles. His experience covers high and low res modeling techniques and he has a background in 2d art. He is currently working for Torn Banner Studios, creators of Chivalry: Medieval Warfare in Toronto, ON
Howard S.
Excellent work!!!