Brief Summary
This course teaches you the fun and creative process of modeling and texturing weapons in a hand-painted style. You’ll learn everything from shaping a sword in Maya to adding those cool, artistic textures in Photoshop. Join a friendly community of over 23,000 students!
Key Points
-
Learn how to model and unwrap low poly weapons like swords.
-
Focus on hand-painted textures for a stylized look.
-
Step-by-step guidance from modeling in Maya to creating textures in Photoshop.
-
Instructor with real-world experience in major game companies.
Learning Outcomes
-
Model a low poly sword from scratch.
-
Create stunning hand-painted textures.
-
Understand the unwrapping process for texturing.
-
Gain insights from an industry professional.
About This Course
How to texture weapons and assets for your game props in the classic hand-painted texturing style!
Join over 23,000+ students in Udemy's #1 Game Art and Hand Painted Texturing course.
In this tutorial, we'll show you the creation process for modeling and texturing low poly weapons, with a strong emphasis on hand-painted texture maps. We'll start by modeling a sword in Maya, show the unwrapping process, and take you step-by-step through creating the hand-painted stylized textures for both a sword and a shield asset.
(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)
About the Instructor:
Tyson Murphy attended the animation program at Brigham Young University. He's since worked for Disney Interactive (Avalanche), Chair Entertainment, and currently works as a Senior Character Artist on World of Warcraft for Blizzard Entertainment.
Patryk R.
Amazing knowledge, love it