Building, Animating, and Setting up Custom Weapons In Unreal

Master the pipeline of creating and exporting a custom tesla weapon in UDK from Maya, complete with unique effects and animations.

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

This course teaches you how to create a unique tesla weapon using Maya and integrate it into UDK. Justin Harrison guides you through rigging, exporting, and adding cool special effects, perfect for anyone wanting to customize their game experience!

Key Points

  • Create a custom tesla weapon in UDK
  • Learn the rigging and exporting process from Maya
  • Set up actor classes in UDK
  • Add custom FX for your weapon
  • Perfect for modders and game developers

Learning Outcomes

  • Be able to export a custom weapon from Maya
  • Understand how to implement actor classes in UDK
  • Create and attach unique FX to your weapon
  • Gain skills in game asset creation
  • Dive into the world of modding with confidence

About This Course

Learn the pipeline of setting up a completely unique weapon out of Maya and into UDK, and make it fire a custom FX!

In this course on creating a custom weapon in UDK, Justin Harrison takes us through the pipeline of setting up a completely unique tesla weapon for use inside the game! We'll cover the rigging and exporting process from Maya, setting up the actor classes, as well as adding up our own custom FX and attaching them! If you've ever wanted to bring in a custom weapon for your mod or game type, this course is for you!


About the Instructor:

Justin Harrison is a Character and Technical Animator with more than 7 years experience in the game development industry. Currently, he is working for Molten Games in Del Mar, CA on an unannounced title. Previously he has worked for for both Activision and Sony on titles such as The Bourne Conspiracy, Ghostbusters: The Game, as well as Transformers: War for Cybertron to name a few. Justin holds a BFA in Digital Art and Animation from the College for Creative Studies, and has a generalist skill set that ranges from artistic modeling and asset creation, to motion capture and keyframe animation, to technical rigging and character setup..

  • Learn to bring in a custom weapon out of Maya and into UDK

  • Learn to setup up a custom FX for the shot from the barrel

  • Learn to export a custom weapon out of Maya

Instructor

Profile photo of 3dmotive LLC
3dmotive LLC

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game...

Review
4.9 course rating
4K ratings
Leave A Reply

Your email address will not be published. Required fields are marked *

Ratings

Courses You May Like

Lorem ipsum dolor sit amet elit
Show More Courses