Brief Summary
This course is all about making your game scenes pop with cool effects! You'll learn how to create a mind-blowing particle system to teleport characters in, add holograms, and even animate cameras and lights for your very own cut-scenes. Fun times await!
Key Points
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Setting up a complex particle system
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Creating holographic projections
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Adding texture and distortion
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Animating camera and lights
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Making your own cut-scenes and cinematics
Learning Outcomes
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Understanding how to build an advanced particle system
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Mastering holographic effect creation
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Learning basic camera and lighting animation techniques
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Gaining the skills to produce your own cut-scenes and cinematics
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Exploring texture and distortion for visual enhancement
About This Course
Learn to build the complex - but visually stimulating - particle system that phases our character into view!
In this course, we take you through the process of setting up a complex - but visually stimulating - particle system that warps a character in through a teleportation device, as well as an amazing look at "phasing" the character in to view! We'll look at creating the holographic projections you see in the scene, adding texture and distortion to the sequence, and then wrap up the series with an in-depth look at setting up a basic render and animating the camera and lights so that you can make your very own cut-scenes and cinematics!
About the Instructor:
Bill has worked in the games industry for over 7 years specializing in Realtime VFX. He currently works as a VFX Artist with shipped titles including Injustice: Gods Among Us, Mortal Kombat, Batman: Arkham City Lockdown, Lego Universe, & PAIN. He also is the founder of imbueFX, a site that specializes solely on tutorials in Realtime VFX.
Alexander T.
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