10 Killer Tips and Tricks for Unity

Master Unity Game Engine with essential tips and tricks from expert Alan Thorn to enhance your workflow and game development skills.

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

In this course, you’ll discover super useful tips and tricks for using the Unity Game Engine. Alan Thorn guides you through key features that will make your game development journey easier and more fun. Perfect for anyone looking to enhance their skills and workflow in Unity!

Key Points

  • Essential Unity tips and tricks
  • Accelerate workflow with handy features
  • Learn from experienced game developer Alan Thorn
  • Access source files for practice
  • Ideal for students and game enthusiasts

Learning Outcomes

  • Understand key features of Unity for efficient game development
  • Utilize essential tips to speed up workflow
  • Gain practical skills with provided source files
  • Learn from an industry expert with extensive experience
  • Build confidence in creating games using Unity

About This Course

Learn essential tips and tricks you need to know when working with the Unity Game Engine!

In this course, Alan Thorn takes us through some great tips and tricks you need to know when working with Unity! We'll look at all sorts of handy features inside this powerful Engine to help accelerate your workflow, and really power your work inside of Unity!

(Students - please look under Section 1 / Lecture 1 downloads for the source files associated with the lesson.)

More about the Instructor:

Alan Thorn is a game developer, author and educator with 15 years industry experience. He makes games for PC desktop, Mobile and VR. He founded 'Wax Lyrical Games' and created the award-winning game 'Baron Wittard: Nemesis of Ragnarok', working as designer, programmer and artist. He has written sixteen technical books on game development and presented ten video training courses, covering game-play programming, Unity development, and 3D modelling. He has worked in game development education as a visiting lecturer for the 'National Film and Television School', as a Lead Teacher for 'Uppingham School', and is currently a Senior Lecturer at 'Teesside University' where he helps students develop the skills needed for their ideal role in the games industry.

  • Learn some killer tips you need to know when working with Unity!

Instructor

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3dmotive LLC

3dmotive is High Quality 3d and Game Art Training by Industry Pros! Whether you are brand new to the world of Game Art, 3d, Architecture or Film - or maybe just interested in brushing up your techniques for intermediate or advanced levels of 3d with a focus on video games, 3dmotive is your one-stop-shop for all your 3d and Game...

Review
4.9 course rating
4K ratings
ui-avatar of Rob Meade
Rob M.
4.5
7 years ago

Considering the age of this course and the number of Unity versions which have been released in that time there is still value to be had from it.

The content is delivered clearly and concisely, it does, however, cover a number of topics which are perhaps not aimed at the beginner, so some experience with Unity already would be beneficial.

Two of the lectures appears to have been re-ordered, it doesn't make a lot of difference, especially if you are already familiar with coroutines, but if not, watching the lectures in their descending "Tip #" would suit better than the course lecture order - this is fairly minor.

My thanks to Alan for delivering some valuable content which has held the test of time!

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ui-avatar of Norakseiha Thin
Norakseiha T.
4.5
7 years ago

Need more explain and example.

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ui-avatar of Alan MattanĂł
Alan M.
4.0
8 years ago

The audio quality was not excellent or profesional. Looks like is in a room reverb with no dray filters apply. The first video explains how to use the cameras but it do not makes more examples. As for example multiple cameras rendering different quality shadows: one up to 2m, other in the 20m range and other long distance. And there is no explanation in how to clone the camera via script.

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ui-avatar of Joseph Cordeiro
Joseph C.
5.0
9 years ago

You've just completed a beginner course on Unity and you want to learn some intermediate techniques to start making more complex games? This course will help you do that with bite sized tips to take your development a few steps further. The lessons are to the point. The instructor is clear, precise and easy to understand. All told this is an excellent quick course to expand your Unity knowledge.

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ui-avatar of Gary Rose
Gary R.
5.0
9 years ago

Clear, and concise.

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ui-avatar of Daniel Heaney
Daniel H.
3.0
9 years ago

The tips are Ok.
Most of them you can learn in the basic Unity tutorials.
Also, they have not been updated to use the proper coding in Unity 5.
All in all, useful for a beginner though!

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ui-avatar of David Jones
David J.
4.0
9 years ago

This short course added to my knowledge, but I wouldn't exactly call them 'Killer' tips. Useful though and mentioned a few things that have not been covered in some of the other Unity courses I've taken on Udemy

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ui-avatar of Darrik Marstaller
Darrik M.
5.0
9 years ago

Some of the best tips I have seen for Unity. Some of these tips are worth more than some of the lessons on Udemy for Unity.

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ui-avatar of Andy De Meyer
Andy D. M.
4.0
10 years ago

Only remark is that I would have loved some (more) "killer" tips in regards to performance and unity's event loop for instance...

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ui-avatar of Harry Trautmann
Harry T.
4.0
10 years ago

Quite ok for beginners but IMHO intermediate and advanced Unity3D users should already be familiar with the shown mechanisms.

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