Learn C# by Creating a Fun Life Simulator Game in Unity

  • Overview
  • Curriculum
  • Instructor
  • Review

About This Course

Learn Important C# Game Design Principals by making a Fun Life Simulator game.

NEW UPDATE NOV 24th 2021!!!  

LIFE SIMULATOR 2.0! Scriptable Objects, Stats Manager and More!

FULL SOURCE CODE!  Stats, Stat Modifiers & Item Management

BETA VERSION AVAILABLE TODAY UNDER RESOURCES IN THE FIRST LECRURE!!! 

New Code Walkthrough Lecture of New Features Coming Soon!

In this course you will learn how to create a fun Life Simulator Game from the ground up that is similar to games such as Homeless?  But more importantly, this course is designed to teach critical game development concepts that will allow you to make your own games.

  • Learn Important Unity 5.0 UI Concepts

  • Great for Beginning to Intermediate Level Game Programmers

  • Starts off with simple C# that even a beginner can understand... end up with a full featured game!

  • Learn how to re-factor the game to improve design and learn more advanced topics and design patterns

  • NEW UPDATE - Source Code Updated to Support a modular stat system and scriptable objects

Course Overview: This course focuses on core Game Design and Programming Principals. It is designed as a beginner C# course that will take you into advanced topics. We use the tools in Unity 3D to create the Interface and Artwork is all from Creative Commons. Our game design only roughly borrows from many of the Life Simulator games that focus on attributes such as Food, Health, and Money. By the end of the course you will be able to customize the game as you please and we look forward to you sharing your Life Simulator creations with us.

What are People Saying about Odoo Class Videos?

First off I want to comment on all of the quality video editions you have recently added to your library. They have been tremendously helpful and I have been recommending your service to many people.

- John P

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- Peter Y.

This course starts at the beginning but ramps up quickly to teach you important Game Design Patterns that you must know to write professional games:

Learn Important Game Development Skills:

  • Learn how to create a Unity3D Project

  • The entire project is created step-by-step. Start at the very beginning!

  • Perfect for those that are new to Unity and Programming in General

  • Start right away using Unity 3D's newest UI tools to create a working game

  • Write your first C# script and learn the basics of variables, IF statements, Methods, and Managing Lists

  • Create Health and Food bars to visually show the health of the player

  • Improve your game design by using events and delegates

  • Informal video exercises where we ask you to pause the video along the way help reinforce what you are learning


Copyright 2015-2018 First Class Ventures, LLC.  This item is not authorized for posting on Steam, or any other game or game asset site without permission.


  • Build Life Simulator game from the ground up

  • Be very comfortable with basic C# development such as defining variables, conditional statements, and calling custom methods

  • Learn how to re-factor and improve your game design while learning powerful new C# commands and structures

Instructor

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Odoo Class Videos

Founder Greg Moss has been a business application and game developer for more than 30 years.    Unlike most boring text book courses turned into video, Greg produces fun engaging courses that teach you how to quickly begin creating professional applications and games.Greg focuses on development solutions and design patterns that get the job done!  Now over 10,000 students have taken...

Review
4.9 course rating
4K ratings
ui-avatar of Carlos Figueroa
Carlos F.
5.0
1 year ago

It is a good course so far, just that on lesson eight, when creating the function to check on the requirements it felt too rushed and the explanation on the logic used had to be double checked to understand.

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ui-avatar of Grayden Tavendale
Grayden T.
5.0
2 years ago

Really easy to follow and well paced. I enjoyed building things simply, then advancing into more challenging concepts to make things simpler with the prior knowledge first explained.

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ui-avatar of Rony
Rony
5.0
3 years ago

Thank you very much for the good step by step explanation, i really recommend this for any new comer to unity and new developer !! bravo!

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ui-avatar of Tabatha Beglau
Tabatha B.
3.0
3 years ago

I was looking for something a little more complex but overall it was a good beginners course.

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ui-avatar of Saifullah Suhairi
Saifullah S.
4.0
3 years ago

Easy to understand. Good for beginners who want to explore Unity. My only comment would be on the trainer to minimize the amount of mistakes done to the code (even though it was rectified as we go along the course) as this creates confusion along the learning experience.

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ui-avatar of Monique Quick
Monique Q.
3.5
4 years ago

Good course to start with C# was hoping to learn a little more about expanding the game past the basic setup.

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ui-avatar of Jacquie Huffman Peterson
Jacquie H. P.
5.0
4 years ago

I have programming experience, so it was easy to follow and understand. I like how the program was refined and improved as new concepts were introduced. Delegates, introduced at the end, were a problem. In all fairness, reading multiple articles on the topic did not help much. If there was a way to teach that part in more detail it would be great because it's an amazing concept. Overall, this was a great course.

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ui-avatar of Brandy M Miller
Brandy M. M.
4.5
5 years ago

When I first took this course, I admit to being frustrated by the instructor's presentation style. I thought he was programming it as he went along rather than being prepared. I hated doing things and then re-doing them. Eight months later, I can better appreciate what he was doing. He was showing us the process industry programmers use to go from having an idea and getting the bare minimum product working to then refactoring and improving on the concept. There are some things I wish he'd have included in this course that he says he is going to but doesn't end up doing, but other than that - it's a very good course. You can follow along and you can get it done. It only took me eight months because I was trying to skip ahead and add in features before I really knew what I was doing. My advice: Do the course exactly as taught the first time through. Then, when you understand more - improve on what you've learned. Also - DO take his tycoon game course. It covers many of the same concepts but it goes much further and answers questions that don't get answered in this one.

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ui-avatar of Natã de Oliveira da Silva
Natã D. O. D. S.
4.0
5 years ago

Um curso muito bom, iniciantes como eu consiguirão seguir as aulas sem problema algum, mesmo que não seja em Português.
Sempre retorno aqui para ver algumas aulas quando fico em dúvida sobre algo, estou criando um jogo assim e conseguindo por coisas legais, apenas achei que faltou um sistema para salvar o jogo, mesmo que fosse simples como o playerprefs, para que fosse possível salvar tudo, junto com uma lista de quais items o jogador já tem comprado.
Recomendo, é um bom curso, bem explicado, ajuda bastante.

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ui-avatar of Hengky
Hengky
5.0
5 years ago

Great course!

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