Unity 3D & Maya: Create & Submit Art to Unity Asset Store

Learn to sell your character designs on the Unity Asset Store with this comprehensive course, transforming sketches into lucrative game assets for developers.

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

This course teaches you how to transform your sketches into 3D models and sell them on the Unity Asset Store, connecting you to a thriving community of game developers eager for your creations.

Key Points

  • Learn to turn your art into cash by selling on the Unity Asset Store.
  • Break down your drawings into 3D shapes easily.
  • Master modeling techniques for game development.
  • Create textures and unwrap 3D models using Photoshop.
  • Animate your characters and set them up in a game engine.

Learning Outcomes

  • Understand how to monetize your art as game assets.
  • Develop skills in modeling, texturing, and animation.
  • Gain insight into the submission process for the Unity Asset Store.

About This Course

A step-by-step guide to selling your character designs in the Unity Asset Store.

This course is for any artist who is looking to thrive by sharing their doodles, sketches, characters & designs with one of the largest growing game development communities in the world. Get access to millions of paying developers and essentially your potential clients who need game assets from talented artists like yourself. Help others create the projects of their dreams by providing them with your best dream creations. Your imagination is the limit.

What You Will Learn:

  • How to take your doodles and sketches and turn them into Monthly Revenue

  • How to look at your art and be able to break it down into simple 3D shapes

  • Learn specific modeling techniques used for game development and design

  • Learn Step by Step process on how to build 3D geometry from your sketches

  • How to unwrap your 3D models and draw textures in Photoshop

  • How to bring your characters to life in the leading animation package

  • How to export your 3D animated model and set it up inside a game engine

  • How to take your creations and submit them for sale using required tools

I will show you a step by step process that I use to create and submit 3D assets to the Unity Asset Store. I spent the last 15 years learning all the necessary tools & techniques and will now teach you how you can do the same with this easy to follow online course.

As you go through the course I suggest breaking it down into 3 days, 3 sections at a time. The entire course is 10 hours and 20 min. long, and segmenting 3 sections per day will require about 3:30 hours. You are of course welcome to also just squeeze the whole thing in one weekend which will quickly send you on your own way to selling your own assets. We all learn differently so find your own comfortable speed ... and Lets Begin!

  • Make Money Using the Top Programs in the Video Game Industry!

  • Model, Animate and Submit Your Creations for Sale to Millions of Developers!

  • Build High Quality 3D Models For Your Own Projects.

Course Curriculum

1 Lectures

1 Lectures

2 Lectures

Instructor

Profile photo of Alan Balodi
Alan Balodi

Instructor

Alan Balodi is a skilled instructor known for providing valuable insights and expert guidance to learners seeking to enhance their knowledge and skills.

Review
4.9 course rating
4K ratings
ui-avatar of Dmitriy Chebykin
Dmitriy C.
5.0
3 years ago

Good.

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ui-avatar of Yulia Starikova
Yulia S.
4.5
5 years ago

Many useful skills, thanks. The course is suitable for beginners.

  I would like to get an answer about creating a menu in Unity, the lesson shows an example with an outdated version, but I can’t repeat it in the new one (.

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ui-avatar of Дмитрий Богданов
Дмитрий �.
4.5
6 years ago

Usefull stuff

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ui-avatar of Giulia Santucci
Giulia S.
5.0
6 years ago

The course is well structured: every part of the process being separated in a different session (modelling, uv mapping, rigging, ecc). The teacher explains the subject in a simple way, introducing the tools progressively, while doing the model, that makes the course accessible to newbies. He is also very helpful, answering quickly to the questions!

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ui-avatar of Lucchini Graciela Carolina
Lucchini G. C.
5.0
6 years ago

Detailed, easy to follow. Nice shotcuts and tricks. Useful to get the objective done.

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ui-avatar of Alex Kober
Alex K.
5.0
6 years ago

Alan! Where the bloody hell have you been all that time? :)
Finally, a super easy explanation to get a very impressive result. Please do a course on how to make a sophisticated environment and moving your character through this environment, like a mini cartoon.

Warm hugs for freeing someone of a frustration ;)

P.S. Please also make a video of how you draw your characters.
Alex

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ui-avatar of MARWAN AMMAR
Marwan A.
5.0
7 years ago

This course is very clear and easy to follow, great content and great explanations.

-the Instructor is very cooperative and responsive.

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ui-avatar of Sheku  D Koroma
Sheku D. K.
5.0
7 years ago

Great art of teaching.

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ui-avatar of Philip Gosney
Philip G.
5.0
7 years ago

Takes you step by step creating a character in Maya, detailed explanation of unwrapping and the unwrapping tools, and a great tutorial of rigging and animation. Explains well the process of imoprting your finished animated model into Unity, and how to setup and create a final asset to sell on the Unity asset store.

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ui-avatar of Matthew Addonizio
Matthew A.
3.0
7 years ago

He should have had the character drawn for maya already. Open hand and all.

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