Alan Balodi
Instructor
Alan Balodi is a skilled instructor known for providing valuable insights and expert guidance to learners seeking to enhance their knowledge and skills.
Learn to sell your character designs on the Unity Asset Store with this comprehensive course, transforming sketches into lucrative game assets for developers.
This course teaches you how to transform your sketches into 3D models and sell them on the Unity Asset Store, connecting you to a thriving community of game developers eager for your creations.
A step-by-step guide to selling your character designs in the Unity Asset Store.
This course is for any artist who is looking to thrive by sharing their doodles, sketches, characters & designs with one of the largest growing game development communities in the world. Get access to millions of paying developers and essentially your potential clients who need game assets from talented artists like yourself. Help others create the projects of their dreams by providing them with your best dream creations. Your imagination is the limit.
What You Will Learn:
How to take your doodles and sketches and turn them into Monthly Revenue
How to look at your art and be able to break it down into simple 3D shapes
Learn specific modeling techniques used for game development and design
Learn Step by Step process on how to build 3D geometry from your sketches
How to unwrap your 3D models and draw textures in Photoshop
How to bring your characters to life in the leading animation package
How to export your 3D animated model and set it up inside a game engine
How to take your creations and submit them for sale using required tools
I will show you a step by step process that I use to create and submit 3D assets to the Unity Asset Store. I spent the last 15 years learning all the necessary tools & techniques and will now teach you how you can do the same with this easy to follow online course.
As you go through the course I suggest breaking it down into 3 days, 3 sections at a time. The entire course is 10 hours and 20 min. long, and segmenting 3 sections per day will require about 3:30 hours. You are of course welcome to also just squeeze the whole thing in one weekend which will quickly send you on your own way to selling your own assets. We all learn differently so find your own comfortable speed ... and Lets Begin!
Make Money Using the Top Programs in the Video Game Industry!
Model, Animate and Submit Your Creations for Sale to Millions of Developers!
Build High Quality 3D Models For Your Own Projects.
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Instructor
Alan Balodi is a skilled instructor known for providing valuable insights and expert guidance to learners seeking to enhance their knowledge and skills.
Many useful skills, thanks. The course is suitable for beginners.
 I would like to get an answer about creating a menu in Unity, the lesson shows an example with an outdated version, but I can’t repeat it in the new one (.
Usefull stuff
The course is well structured: every part of the process being separated in a different session (modelling, uv mapping, rigging, ecc). The teacher explains the subject in a simple way, introducing the tools progressively, while doing the model, that makes the course accessible to newbies. He is also very helpful, answering quickly to the questions!
Detailed, easy to follow. Nice shotcuts and tricks. Useful to get the objective done.
Alan! Where the bloody hell have you been all that time? :)
Finally, a super easy explanation to get a very impressive result. Please do a course on how to make a sophisticated environment and moving your character through this environment, like a mini cartoon.
Warm hugs for freeing someone of a frustration ;)
P.S. Please also make a video of how you draw your characters.
Alex
This course is very clear and easy to follow, great content and great explanations.
-the Instructor is very cooperative and responsive.
Great art of teaching.
Takes you step by step creating a character in Maya, detailed explanation of unwrapping and the unwrapping tools, and a great tutorial of rigging and animation. Explains well the process of imoprting your finished animated model into Unity, and how to setup and create a final asset to sell on the Unity asset store.
He should have had the character drawn for maya already. Open hand and all.
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Dmitriy C.
Good.