3D Character Creation: Sculpting in Zbrush

Master 3D character creation in ZBrush with expert guidance. Learn to sculpt anatomy, texture, and details for realistic characters in this comprehensive course.

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

Dive into the world of 3D character creation with this fun ZBrush course! Under the guidance of Corazon Bryant, you’ll learn to sculpt, create realistic details, and bring your characters to life. Whether you're a beginner or need a refresher, this course is packed with helpful insights.

Key Points

  • Learn to sculpt a full body character in ZBrush
  • Understand muscle structure and anatomy
  • Create realistic clothing folds and fabric details
  • Build armor with wear and tear effects
  • Use essential tools like Dynamesh and Extract

Learning Outcomes

  • Create your own detailed 3D character from scratch
  • Master the use of ZBrush tools for character design
  • Understand the anatomy and muscle structure for better sculpting
  • Effectively design and sculpt clothing and armor
  • Gain skills that can help you in the 3D industry

About This Course

Learn How to Sculpt Model a Detailed Full Body Character Today in Zbrush

Instructor Info

Corazon Bryant always had an artistic bone in her body. When she was only 2 years old, she would make detailed drawings on her mother's wall. Her mother loved the drawings so much, she decided to keep them. With the encouragement of her mother, she continued drawing and she only got better as time when by. When Corazon was in middle and high school, she earned money making portraits for her classmates and even for her teachers. She pursued a college degree in Media Arts & Animation and later worked for architectural and entertainment companies such as Camm Productions, ID DI Design, and PDT International. She also had an opportunity to do some freelance work for Mega Pickle Entertainment. While working as a 3D artist, she had a chance to teach 3D animation classes in an A+ school. This is when she found her true love - which is not only to talk about 3D endlessly but to also inspire greatness in young upcoming artists. Corazon is currently working on a new project called Victory 3D with fellow industry-experienced artists to provide an affordable and effective learning system that will make it easier for students to get a job in the 3D industry.

Course Info

Are you curious about how realistic 3D characters like Gollum from the movie Lord of the Rings are made? Have you ever played a video game with outstanding graphics and wondered how such detailed characters are created? Are you currently going to school right now but want to speed up your learning curve so you can get ahead of your peers? Are you a traditional artist and want to apply your sculpting skills digitally? Do you want to know about the latest 3d industry workflow and become a better 3D artist?

If you answered yes to any of these questions, then "3D Character Creation: Sculpting in Zbrush" is the course just for you.

In this amazing course, professional 3d artist/instructor Corazon Bryant will show you how to use the brushes in ZBrush to create believable muscle structure and anatomy. You will then move on to sculpting folds and wrinkles for your character's cloth. Corazon will discuss the characteristics of cloth and show you her technique on adding fabric details. You will also gain knowledge on building armor with wear and tear just like you see in video games and movies. Main tools that will be used are Dynamesh, Extract tool, Layers, Deformation, Panel Loops, Polygroup, Masking, and Transformation tools.

By the end of this course, you will be able to create your very own 3D character from scratch. Have fun with this tutorial and there will be more to come from Victory 3D!


  • 23 lectures covering the most updated workflow of character creation in the 3D industry

  • Easy to follow step-by-step process

  • Dynamesh, Extract tool, Layers, Deformation, Panel Loops, Polygroup, Alphas, Subtools, Masking, Transformation tools plus more!

Instructor

Profile photo of Victory3D LLC
Victory3D LLC

What is our mission? Why do we do what we do?  Our unwavering mission is to empower dreamers, transforming their aspirations into tangible careers. By harnessing their unique talents, artists can illuminate the world with entertainment, ignite joy through creation, convey powerful messages, and above all, inspire others on a global scale. Join us on this remarkable journey towards making...

Review
4.9 course rating
4K ratings
ui-avatar of Kartik Nitai Dari
Kartik N. D.
5.0
10 months ago

I LIKE IT

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ui-avatar of Luiz Carlos De Alexandre
Luiz C. D. A.
5.0
1 year ago

excelente

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ui-avatar of Haozhu Wang
Haozhu W.
3.5
1 year ago

ZBrush has a high learning curve. whats happening on Corazon's machine is sometimes not the same as whats happening on mine. can be unpredictable

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ui-avatar of Luka Djuric
Luka D.
5.0
2 years ago

This method with Zspheres is truly a gamechanger for me, completely new perspective on work in Zbrush. Now let's get to the next step!

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ui-avatar of Daniel Marcos dos Santos Silva
Daniel M. D. S. S.
4.5
2 years ago

Estou amando, bem objetivo, sem enrolação, tudo está bem claro.

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ui-avatar of Suzanne Matheson
Suzanne M.
5.0
3 years ago

I've never worked with ZSpheres before. They're so much fun! Corazon introduces helpful concepts, such as hotkeys, move, scale & rotate, and how to delete spheres in a very relaxed, timely way. As a natural science illustrator I really appreciate her emphasis on research and reference materials, as well as knowing the anatomical structures by name. I like her teaching style : )

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ui-avatar of Hannah Garcia
Hannah G.
4.0
3 years ago

At first, I thought the course moved pretty quickly. However, I've gotten used to the pace. I like that the instructor shows how to use the tools on a simple sphere before using them on her character. Some of the videos are kind of blurry though.

One really big thing that the course did not cover was how to retopologize your mesh. The mesh I made during this course is basically unusable and I had to do my own research to figure out how to retopologize the mesh so I could export it out of Zbrush

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ui-avatar of Ahmed Aruman
Ahmed A.
5.0
4 years ago

Love the format of the course, focusing on making a specific model results in a very interactive and practical learning experience thats not too theory heavy. 5 Stars!

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ui-avatar of Scott Fairburn
Scott F.
5.0
4 years ago

Fantastic course, learnt loads which I'll now put to use. Recommended it to beginners and those looking for a few extra tips.

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ui-avatar of Dudi Botrashvili
Dudi B.
5.0
4 years ago

Bryant simplified how I work with Zbrush, made it a pleasure to create characters just with the first few videos I've watched, I thank her from the bottom of my heart

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