Realistic Dinosaur Sculpting & Texturing in Zbrush for Film

  • Overview
  • Curriculum
  • Instructor
  • Review

About This Course

Sculpting, Poly Painting, Posing & Rendering a Realistic Dinosaur For Film | Intermediate students.

Here’s what folks are saying about the course:

Paul Redmond says : Very in depth . Have learned a lot with this one.

Jon Moore says : excellent course, learned a lot, looking forward to the next one. P.S. I thought your English was great I understood everything.

Mik Nie says : Fantastic course!


Welcome and Instructor Intro

Hi, Welcome to Realistic Dinosaur Sculpting & Texturing in Zbrush for Film. In this course you will be learning to create a photo realistic Dinosaur from scratch step by step.

Do you find it difficult to make your creature or dinosaur looks photo realistic life like ?

Is your creature looks cartooni and unrealistic ?

If so then this is the perfect course for you.


About Instructor :  My name is Nalin, I am a 3d Modelling and Texturing Artist com Educator.

I have been teaching since 2008 at various Institution such as ZICA, Reliance Education and Arena Animation. I have also worked as a Character Modelling and Texturing Artist at Lakshya Digital and Dhruva Interactive.


Why you should Enroll

At the end of the course You will be able to sculpt & texture highly realistic creatures and dinosaurs for film using Zbrush.


List of Major Components

  • Dinosaur Base Mesh Blocking with Zsphere

  • Anatomy & Muscle Sculpting

  • Skin Detailing

  • Poly Painting

  • Posing

  • Rendering


Ideal Students

I designed this course for basic Zbrush users & freelancers who wants to create realistic creatures and Dinosaurs for film but struggles with making the model look life like realistic and believable.


No Risk|Enroll Now

There is a 30 days money back guaranty. Which means if you aren’t satisfied with the course then you can refund it within 30 days.

So literally there isn’t any risk at all, so go ahead and click on the enroll button. I can’t wait to see you modelling & texturing realistic dinosaurs and creatures..

This is Nalin, I thank you for enrolling to the course and I will see you in the first lesion.

Thank you

Nalini kanta jena

  • Dinosaur Anatomy

  • Skin Sculpting Technics

  • Poly Painting

Course Curriculum

1 Lectures

Instructor

Profile photo of Nalini Kanta Jena
Nalini Kanta Jena

When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10 I was doing clay modeling of indian goddess without taking any training. I was a famous boy in our village and near by area because of my art.I did that till my tenth grade then I joined B.K...

Review
4.9 course rating
4K ratings
ui-avatar of Diana B
Diana B.
5.0
11 months ago

GREAT COURSE, THANK YOU!

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ui-avatar of Sanaa Arora
Sanaa A.
3.5
1 year ago

It’s good so far

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ui-avatar of Mihajlo Knežević
Mihajlo K.
5.0
1 year ago

This is what I expected from this course.

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ui-avatar of 최승필
최승필
5.0
2 years ago

good good

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ui-avatar of RyaWWest
Ryawwest
5.0
2 years ago

This course was great!! I'd definitley buy more of this guy's courses!

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ui-avatar of Levieux sebastien
Levieux S.
5.0
2 years ago

Sorry but there is nothing in you google folders; it is empty...nevertheless your course is very nice

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ui-avatar of K C
K C.
5.0
2 years ago

Great course! Nalini goes into great detail about every step of the modeling process and what to think about when trying to achieve a believable creature. I did this course a while ago but I often come back for another listen when working on other projects. If you want to know how to sculpt a realistic dinosaur, look no further.

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ui-avatar of Wayne
Wayne
5.0
2 years ago

很細心的教可惜沒中文翻譯翻譯

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ui-avatar of Daniel Alejandro García Gayosso
Daniel A. G. G.
5.0
3 years ago

I liked very much this course, it made me realice that I'm pretty good at making digital dinosaurs. If you are intersted in create paleoart this course will be useful.

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ui-avatar of Suzanne Matheson
Suzanne M.
5.0
3 years ago

NK Jena's approach is giving me a better understanding of subdivision progression - stages of sculpting development as they relate to increasing subdivision levels, as well as when it makes sense to use DynaMesh and why. As he demonstrates useful brush modifications for manual creation of scales, he discusses the reasons why you take the time to add these surface details manually. Alphas are used to enhance what is done manually, and your own creation of alphas contribute to quickening the process of elevated surface details. Excellent course!

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