Game Character Retopology in Topogun & Maya for Beginners

  • Overview
  • Curriculum
  • Instructor
  • Review

About This Course

Step By Step Guide to Retopology your Zbrush character sculpt In Topogun and Maya

ABOUT :

  • Welcome to Game Character Retopology in Topogun & Maya Course.

  •  In this course you will learn retopology technics using TOPOGUN after completing the high poly zbrush character.

  • Retopology means recreating a model with proper edge flow by using the high poly model as a reference object in the background.


Now Topogun is the best tool to do this because it is a dedicated software only for retopology purpose. It is very powerful and has lots of great tools to retopo within a second. It can Handel very high poly model with easy.

In this course you will not only learn the technical aspect of doing the retopo but also some production guidelines to make your low poly character ready to use for rigging and in the game.


Overview of the Course :

At first you will learn how to prepare your high poly zbrush character to take inside Topogun then I will move to Retoplogy part inside Topogun by Introducing its tools. After completing in topogun I will jump to Maya for some clean up and final tweak.

Topics :

  • Decimating High poly Zbrush Character for Efficiency

  • Topogun tools to create low poly

  • Organizing the low poly model in Maya

  • Clean up N sided face, Non manifold geometry and Non planer face

  • Guidelines to make your low poly model error free


Who can take this Course :

  • who wants to be a game character artist

  • who wants to use topogun for retopology

  • who wonders how they make game characters

  • who knows the high poly modelling but don't know what to do next

  • who wants learn and model game characters


So if you are interested to learn modelling and want to become a modelling artist in the game industry then without any delay enrol to this class to learn how to model your low poly character using TOPOGUN.

so if you fit into any of the above category this course is for you. so take the step by enrolling to the course and be a fabulous artist and entertain the world by contributing your part. THANK YOU.




  • You will be able to model low poly in game model using Topogun and Maya

  • Clean up N sided face, Non manifold geometry and Non planer face

  • Dacimating the model in Zbrush

Instructor

Profile photo of Nalini Kanta Jena
Nalini Kanta Jena

When I was 10 years old everybody discover that I am a gifted artist because at a very early age of 10 I was doing clay modeling of indian goddess without taking any training. I was a famous boy in our village and near by area because of my art.I did that till my tenth grade then I joined B.K...

Review
4.9 course rating
4K ratings
ui-avatar of Jon Moore
Jon M.
5.0
5 years ago

great course very helpful.

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ui-avatar of Timothy Potts
Timothy P.
3.5
6 years ago

A bit outdated. But delivery was good.

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ui-avatar of Raul Dunkley
Raul D.
5.0
6 years ago

Topology for animation is important. To coop with the current industry workflow, sculpt then retopologize, it is essential to apply best practices for good deformation when a character is rigged. One Love - Raul - Jamaica.

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ui-avatar of Anderson Nascimento
Anderson N.
5.0
7 years ago

Nalini is one of the best teachers on the platform,experienced and a formidable artist.

Thnks Nalini.

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ui-avatar of Anjali Patra
Anjali P.
5.0
7 years ago

I have just seen 3 lectures when I am writing this review and I have already got a lot of valuable information. mind blowing course just love it.

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ui-avatar of Manu Gowda
Manu G.
5.0
7 years ago

Hi sir thanks for the low-poly version for this character , i'm new to TopoGun Thanks for the wonderful software for low-poly creation, good to understand and in depth teaching

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ui-avatar of Sumanta Das
Sumanta D.
5.0
7 years ago

waoo great..This course is from starting to in depth on retopology And very simplify teaching..this is very helpful for who wants to learn game pipeline..you are awesome..

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