Low Poly Modeling - Learn Low-Poly 3D Modeling & Texturing

Learn to create high-quality low-poly 3D game assets in Maya and Photoshop with our beginner-friendly course. Master modeling, texturing, and optimization techniques.

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

This course teaches you how to create low-poly 3D models and textures for games using Maya and Photoshop. You'll learn everything from basic modeling concepts to advanced texturing techniques, making it super easy and fun to design game assets.

Key Points

  • Introduction to Polygon Primitives & Components
  • Creating low poly 3D models using Maya
  • Texturing with Adobe Photoshop
  • Modeling workflows: Optimization, Unwrapping UVs, Shading
  • Rendering and exporting for game engines

Learning Outcomes

  • Understand the basics of 3D modeling and texturing
  • Create optimized low poly models suitable for games
  • Unwrap UVs and apply textures effectively
  • Render models in isometric view and export for game use
  • Develop a solid workflow for game asset design

About This Course

How to Create Low-Poly 3D Model & Texture for Games in Maya and export for Game Engine & Isometric game tutorial

New lesson "Introduction To Polygon Primitives & Components" added

Now creating high quality low poly 3D game assets for your games is easy & interesting with this tutorial for beginners and developers.Learn the basic concepts, process and tools that you will need to create 3D game assets ( 3D Modeling) with popular applications Maya and Photoshop.

  • Autodesk Maya's User Interface, Navigation Tools, Maya tricks and tips !

  • 3D Low Poly Game Modeling Workflows (Modeling, Optimization, Unwrapping UVs, Materials)

  • Creating a low poly house office model

  • Adding Detail shading to textures in Adobe Photoshop

  • Creating Isometric camera and render model then export in PNG for Board games

Develop Your Game Modelling & Texturing Skills to The Highest Standard through this tutorial

Understand game assets design in both conceptual and practical terms. Model a house or office building in Maya and create texture through Photoshop and give a depth to model though shading with limited polygon budget.

Maya and Photoshop are mostly used applications for games assets modelling by game designers all over the world. However you can use other applications but process will be same. You will have deep understanding how to model game assets like house, well, building, and game environment. This tutorial will resolve some common following issues in game props modelling;

  • How to make low poly 3D house models?

  • How to optimize game model?

  • How to reduce polycount?

  • How to unwrap UVs?

  • How to texture 3D game model?

  • How to create isometric camera?

  • How to export 3d model for game engines?

Content and overview

This course includes over 11 lectures and 1.5 hours of content, suited to anyone with a basic understanding of Photoshop tools. If your interests lie in Game assets design, 3D modelling or texturing, then this course is for you.

Starting with understanding the concept then you will move to 3D low poly Modeling with easy tools and commands in Maya. After creating model you will learn how to optimize and cleanup model for games. Then you go through unwrapping UVs and exporting UVs layout as image process.

You will go through each aspect of texturing in detail; roof, walls, windows, door, stairs and base. Then you will add shading to each part of texture to create depth in model. By shading technique, you will bring asset design from basic to advanced professional looking.

Once model is completed, you will get to know that how to render 3d model in isometric and perspective views and how to export for isometric & other PC/Mobile games.

At the end of the course, you will be able to create low poly game house, office, building models by using Maya and Photoshop tools. ( 3D Modeling for Games )

  • Create 3D LowPoly Game model from start to finish.

  • Create game assets, Optimization for games, Unwrapping UVs, Texturing in Photoshop, Rendering in Maya

  • Use quick & easy tools/techniques of 3D modeling and texturing

Instructor

Profile photo of Pixelandb Academy
Pixelandb Academy

Pixelandb is a group of CG & Real world Artists from industries. Instructors of Pixelandb are well experienced in 2D, 3D, Animation, Game Art, Pencil Drawing, Concept, Virtual Reality & Clay Art fields and having academic experience as well. Our training programs provide a complete career solution for those who want to explore launching a professional career in the exciting...

Review
4.9 course rating
4K ratings
ui-avatar of Jan Hoppe
Jan H.
4.5
6 years ago

Now I know the basics. Thank you :)

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ui-avatar of Nilson Zimantas de Moraes
Nilson Z. D. M.
0.5
8 years ago

instrutor nĂŁo explica direito e faz coisas que nĂŁo fala no video

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ui-avatar of Dustin Meyer
Dustin M.
4.5
8 years ago

I really liked this course, it walked you through how to build a basic low poly house and some simple UV tricks. I knew most of the digital painting parts but I always had a hard time laying out the UV.

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ui-avatar of Terry Scrimsher
Terry S.
1.0
8 years ago

Much too short for the price.

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ui-avatar of Rene Beining
Rene B.
5.0
9 years ago

One of the best courses i have taken on udemy. Precise with a lot of tips. Just great.

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ui-avatar of Dean Walther
Dean W.
4.5
9 years ago

Slow down with your steps especially in photoshop for us beginners.

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ui-avatar of Imran Naeem
Imran N.
4.0
9 years ago

Excellent teacher. Good knowledge of the subject and software (s), knows how to deliver knowledge.
Keep it up..

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