Develop Mobile Games for Android and iOS with Stencyl

Master the art of creating cross-platform games using Stencyl 3. Develop professional-grade mobile games for Windows, Mac, Linux, iOS, and Android.

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

This course is all about turning you into a pro at making awesome games using Stencyl! From beginner to indie game developer, you'll learn to create a complete, polished game ready for all major platforms. Get ready to dive into game design and marketing too!

Key Points

  • Create amazing cross-platform games for multiple devices
  • Develop a complete, playable game including advanced features
  • Learn about game design, marketing, and monetization
  • Understand how to publish on platforms like Google Play and Steam
  • Cover technical and non-technical aspects of game development

Learning Outcomes

  • Build a professional-quality game from start to finish
  • Publish your game on popular platforms like Steam and Google Play
  • Understand marketing and monetization strategies for your games
  • Master intermediate and advanced Stencyl techniques
  • Create visually stunning and engaging gameplay experiences

About This Course

learn to create amazing cross-platform computer games for Windows, Mac, Linux, IOS, Android & Flash with Stencyl 3!

This course has been especially designed to take your complete beginner or intermediate level skills in Stencyl and build them up to the level required of a professional indie mobile game developer. Where as the foundation course (Create your First Computer Game with Stencyl), teaches you many important skills, concepts, and techniques necessary to implement core gameplay, utilize sound, and implement some basic AI, this course will teach you how to Create a complete, professional grade computer game which can be published on all the most popular platforms -- Google Play, IOS, Windows, Linux, Mac, Flash etc.

From start to finish, you will develop a complete, playable game including all the advanced features and polish you would expect, such as:

  • start menu

  • social link buttons

  • multiple, playable levels

  • level selection screens

  • saving and loading

  • in-app purchases and ads (for revenue generation)

  • beautiful, unique art and animations

  • parallax scrolling

  • sophisticated gameplay

We also cover less technical -- but none the less essential -- subjects such as marketing, design theory, game monetization paradigms and various other business and design tips and tricks for game development . After the core game has been developed, the course leads into sections on what it takes to publish it to the various Stencyl supported platforms (Desura, Steam, Google Play, Samsung Apps, IndieCity etc), including platform specific details such as certificates, marketplace restrictions, monetization methodologies etc.

In short, when you've finished this course, you will have learned everything you need to know to start developing, publishing and monetizing professional quality desktop and mobile games with Stencyl. So let's get started!

  • Develop entire, professional quality game from start to finish.

  • Learn all the intermediate and advanced concepts necessary to create and publish a top quality mobile game.

  • Learn how to develop your games for multiple platforms easily with Stencyl.

Course Curriculum

2 Lectures

Instructor

Profile photo of Richard Sneyd
Richard Sneyd

Richard Sneyd (1st Class B.A Hons.) is founder and CEO of CyberMyth Games, and administrator of CMG Academy, the no. 1 source of professional quality online training for digital art, development and design courses. In the performance of his duties within the company, he must wear many hats, including that of a programmer, designer, digital 2D & 3D artist, sound...

Review
4.9 course rating
4K ratings
ui-avatar of Niki Galiano
Niki G.
5.0
2 years ago

So far, it's been great. Can't wait to watch the rest of it.

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ui-avatar of Alex Sardo
Alex S.
1.0
4 years ago

Speaker is disgusting. Boldly sounds burps gross. Makes me want to quit this course. Get a break eat and digest before doing a course man! Very unprofessional.

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ui-avatar of Daniel Gutierrez
Daniel G.
3.0
5 years ago

a little bit slow and boring so far

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ui-avatar of Orkhan Nasirli
Orkhan N.
1.0
5 years ago

Poor explanation

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ui-avatar of Okari Matthew
Okari M.
4.0
7 years ago

it is good thus far, really in-depth especially as regards marketing and licensing.

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ui-avatar of Denis Varshavski
Denis V.
1.5
7 years ago

it is very hard to concentrate on the lesson itself while trying to listen to an instructor that doesn't sound very enthusiastic about teaching.

long pauses, noisy mouth sounds, loud exhales, unedited coughs and sneezes, and plenty of redundant filler material (definition of play: kids playing football is play, a nun praying is not play...) to make the course appear longer and plenty of hints to watch his previous course (while this course is not presented as "part 2" or something). all of this creates an uneasy learning experience. i've seen free youtube tutorials which are better. not something actually worth my money.

also the pictures for this course are misleading, a video demo of the end goal would be nice.

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ui-avatar of Samuel David Barrera Pulido
Samuel D. B. P.
5.0
8 years ago

I have learn a lot of useful tips to achieve my goals

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ui-avatar of Meth
Meth
0.5
9 years ago

really confusional course.

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ui-avatar of Frank Los
Frank L.
4.0
9 years ago

it's good

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ui-avatar of Tony Savoie
Tony S.
5.0
9 years ago

This is a very good course covering mobile game development. The game created as part of this course is quite involved and the instructor covers some advanced topics. All of the lessons are very clear and the publishing and monetization sections are the icing on the cake.

This course stands on its own, but I would highly recommend going through the introductory course first. Each course covers a different style of game development, the combination should cover all the bases for any type of game you are planning.

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