Welcome To Game Design - Game Design Canvas And Document

  • Overview
  • Curriculum
  • Instructor
  • Review

About This Course

Create Efficient Project Documentation to Build Games of any kind (Board, Digital or Gamification)

The Goal is to understand how to build a Game Design Canvas for any type of Gaming Project you have.

You will learn about many different aspects of Game Design that make a game be a game, with clear explanations and examples.

The Goal is to understand how to create projects from scratch and develop them using project management tools, brainstorming techniques and tips to make games that make sense.

First you show you how to find the Purpose of your project and define metrics according to your goals.

Then we start at the Red Sign, where I’ll show you how to define:

  • Platforms

  • Number Of Players

  • Target Audience

  • Duration

On the Yellow Sign, you’ll learn about:

  • Genres

  • Mechanics

  • Story and Theme

  • Aesthetics

And finally, what makes your game be a game

  • Goals

  • Interaction

  • Obstacles

  • Rules

By the end of some classes, I’ll challenge you to do some exercises, to help you learn better. They are not mandatory, but they can make you become a better game designer.

You will also answer some Quizzes, to help you memorize what you learnt even more.

You’ll also be able to download the presentation used in this course.

This course will help you create a bionic eye, after your know how games are made, playing them will never be the same again.

Enroll Now and I See you in the course!

  • Structure Game Projects

  • Manage Game Development Processes

  • Organize your game ideas

Instructor

Profile photo of One Day Code - John Haste
One Day Code - John Haste

Nós ensinamos pessoas a criarem protótipos com ou sem programação para validarem suas ideias e economizarem dinheiro.Aprenda a criar Jogos, Aplicativos e Sites de uma forma fácil e aplicável para tirar suas ideias do papel e trazê-las para a realidade!Na One Day Code você aprende com diversão, velocidade e aplicabilidade,numa linguagem informal com piadas, memes e zoeiras.Entre num mundo de...

Review
4.9 course rating
4K ratings
ui-avatar of Hakan Kasap
Hakan K.
1.0
1 year ago

This is completely non-sense. Not informative

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ui-avatar of Anonymized User
Anonymized U.
3.5
1 year ago

Interesting, but in some cases felt like listing examples and showing materials was done out of obligation rather than to make the lessons any clearer. External materials would be better included in the presentation deck rather than shown to the webcam when the feed is only a couple centimeters wide.

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ui-avatar of Danielle Lynchard
Danielle L.
4.5
1 year ago

A really nice breakdown on what to think about for designing a game. It might also be nice to know what problems you can expect to face when attempting to design a game.

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ui-avatar of Gia Lam
Gia L.
5.0
1 year ago

The canvas sheet do give me a guideline to design my games.

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ui-avatar of Anonymized User
Anonymized U.
5.0
1 year ago

Great break down of content

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ui-avatar of Benjamin Woodruff
Benjamin W.
5.0
1 year ago

It's really helpful!

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ui-avatar of Anonymized User
Anonymized U.
4.0
1 year ago

Wonderful. Provide a framework structure to help rethink creating games. Useful content and examples.

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ui-avatar of Anonymized User
Anonymized U.
4.5
1 year ago

good

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ui-avatar of Nguyen Huu Duc FX18010
Nguyen H. D. F.
4.0
1 year ago

Need more specific examples

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ui-avatar of Suhaili Binti Din
Suhaili B. D.
5.0
2 years ago

clearly explained

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