The Unity 3D Probuilder Essentials Course

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  • Curriculum
  • Instructor
  • Review

About This Course

Learn Probuilder, Progrids and Polybrush! It is Easy and Fun!

New Video showing how to install Probuilder for Unity 2019 / 2020

In this class you will learn to use the new Unity Probuilder and Progrids asset. 
Using Unity has always been a great experience but now with Probuilder it has become even better!

Probuilder give you the ability to block out your world and test your gameplay with having to leave the software at all. Blocking out your world is important. Before adding details houses and chairs etc... use Probuilder to get your idea out first.


>> Note: Probuilder Vector Colors are no longer in Probuilder menu, use Polybrush video will be updated soon.

In this class you will learn the basic of Unity's Probuilder and Progrids to help get you started! 
This course is designed to grow!

  • Learn : What is Procore

  • How to install Probuilder 2018 / 2019 / 2020

  • How to Use Progrids

Instructor

Profile photo of Charles Elum
Charles Elum

I am a 3D / Game Designer / Graphic Artist. I started using 3D back in 2004.  I now focus most of my time on helping others start businesses and encouraging them to learn about unique ways to either save money or present their brand.I went to school for Game Design but was introduced to Fashion through my wife who...

Review
4.9 course rating
4K ratings
ui-avatar of Michael Clark
Michael C.
4.5
9 months ago

Good intro to ProBuilder. Easy to follow along. Some of the Polybrush lessons are a bit outdated as the Probuilder materials don't seem to be enabled for vertex painting and texture painting by default anymore. But other than that everything was very good

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ui-avatar of Nand Kishor Singh
Nand K. S.
5.0
1 year ago

Excellent course.

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ui-avatar of Pierce F. Krouse
Pierce F. K.
3.0
1 year ago

The course is a decent introduction to ProBuilder, ProGrid, and Polybrush. Some of the presentation was uneven in its approach. For example, lots of details on how to install the tools, and not enough details on some of the techniques the author was using with the tools themselves.

All in all, I know more about ProBuilder than I did when I started, and that's good enough for me.

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ui-avatar of Sam Alberts
Sam A.
5.0
1 year ago

Animation playground

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ui-avatar of Kartono Xaverius
Kartono X.
5.0
1 year ago

Great tutorial, looking forward to see another probuilder tutorial from you. Thank you never give up and keep moving forward, God bless you.

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ui-avatar of Arturo Munoz
Arturo M.
5.0
2 years ago

Excelente opcion para familiarizarte con las herramientas, great Job Charles!!!

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ui-avatar of Grego Quero
Grego Q.
3.5
2 years ago

I learned very much but this course need updates to fix some confuse lesson about tools.

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ui-avatar of Aleksandar Makedonski
Aleksandar M.
1.0
3 years ago

Very basic

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ui-avatar of Jose Alejandro Entenza Ariz
Jose A. E. A.
5.0
3 years ago

VERY VERY GLAD WITH THIS COURSE

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ui-avatar of Christopher Houtkooper
Christopher H.
2.0
3 years ago

I appreciate the purpose of what the class was supposed to offer, but these exact lessons are offered for free online, on the most popular tube streaming service there is. I feel like a paid class should be a bit more in depth, and not so much time spent showing off simple tools that are easy to learn. The course should have offered a more in-depth explanation and tutorials of the simple tools mixed with more methods and real-world applications for using those tools in grey boxing/level design. There should have been projects that ranged in difficulty increasing as the course went on and building on each other introducing new methods and tips to enhance students level design. There weren't any lessons on cutting holes, building projects to scale, or tips on fixing mistakes. There were no time saving tips, no lighting tips, or examples of applying what was shown in a level design. Also the videos in section seven should have been posted at normal speed so that students can read the information notifications that popped up to get an understanding of what you selected/ used to get the results you did.

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