The Joys of Game Design

Explore the joys of game design beyond profit. This course offers insights into learning and understanding the creative aspects of designing games.

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

This course is all about the joy of game design, focusing on why people create games for fun instead of just for money. It connects to a previous course and dives into what game design really means and how to learn it efficiently.

Key Points

  • Game design is more about passion than profit.
  • There's a lot of fun in creating games.
  • This class is a lighter take on game design.
  • Learn reasons for designing games beyond making cash.
  • Get the scoop on effective ways to learn game design.

Learning Outcomes

  • Appreciate game design as a creative outlet.
  • Identify key motivations for designing games.
  • Grasp the basics of game design concepts.
  • Explore efficient learning strategies for game design.
  • Connect with the community of game designers.

About This Course

You're unlikely to ever make much, let alone a living, from game design, but there's a lot to enjoy.

My favorite game is the game of designing games. You're unlikely to ever make much, let alone a living, from game design, but there's a lot to enjoy. This class discusses that side of design as a briefer companion to my "Brief Introduction to Game Design," which discusses the difficulties of making money, let alone making a living. Some of the "lectures" here are from the Brief Introduction.

  • Understand the many reasons to design games OTHER THAN trying to make money

  • Get an initial understanding of what game design really is

  • Understand how to learn game design efficiently

Instructor

Profile photo of Lewis Pulsipher
Lewis Pulsipher

Dr. Lewis Pulsipher (Wikipedia: "Lewis Pulsipher"; "Britannia (board game)"; "Archomental" ) is the designer of approaching a dozen commercially published boardgames.  His game "Britannia" is described in an Armchair General review "as one of the great titles in the world of games."  Britannia was also one of the 100 games highlighted in the book "Hobby Games: the 100 Best".  He...

Review
4.9 course rating
4K ratings
ui-avatar of Mike Anthony
Mike A.
5.0
3 years ago

This course delivers on what it says it will: It gives a non-technical introduction on why one might want to get into game design other than a motive to make money. It is important to note that this is about "game design", not computer game programming, not animation, not graphic design, not artwork, not level-design (which is a very distinct thing from game design), and not about game publishing. If you want information on those, look to a different course. Note about a 1-star review here: the reviewer says they were taking off 1 star because they said the last third of the course was self-promotional information about the instructor. First off, the course has over 4 hours worth of material according to the Udemy statistics. At the end there is a one hour sound-only recording of a talk that Dr. Pulsipher gave at a Game Convention, and it has some information about the instructor, but it is highly insightful and can hardly be called self-promotional. The very last "Bonus Section" the instructor added has an informational/promotional PowerPoint slide show, and is rated as 20 minutes. By my Math, that 20 minutes of self-promotional content is only 8% of the total 4+ hours of course material, not 33% as the reviewer claimed. Second, the reviewer said they "...had to take down one star" because of that self-promotional material. Instead the reviewer set the rating TO 1-star instead of down by 1-star. D'oh! That is a very harsh rating because of the Bonus Section at the end! And third, the bonus material slide show at the end is actually of great potential value to Udemy Learners interested in more Game Design content -- Dr. Pulsipher presents his contact information, info about his book, and what other Udemy Courses he has available and coupon codes for them, some of them you can get Free! So, interested Udemy Learners can easily find more courses of interest, and save some money too! Sounds like all this should be a 4 or 5-star rating for this course, not a 1-star rating.

  • Helpful
  • Not helpful
ui-avatar of Aleksandra Godlewska
Aleksandra G.
1.0
6 years ago

This course should be named „why you won't make money on game design”. I wanted to pick up a new hobby and all I hear about is why I won't make any money and how my ideas probably are bad. Come on! I didn't want to earn money in the first place. The guy has great knowledge, writes great texts and designed a superb game (that's why I’ve added a bonus star) but this course is really bad.
Also: "why you shouldn't make computer-game in the first place" repeated 100 times. We get it.
-----------
EDIT: Ok. Finished the training. I had to take down one star. Sorry. But last 1/3 is just self marketing of his books and courses.

  • Helpful
  • Not helpful
ui-avatar of Jeremy Rader
Jeremy R.
1.0
9 years ago

I both understood and accepted the instructor's disclaimer about game design not being very lucrative. What I didn't realize is that message is at the core of ALL of the lectures included in this course. Do not expect to dive right into game theory. Expect that you will be discouraged from game design when you start this course

  • Helpful
  • Not helpful
ui-avatar of Trey Alsup
Trey A.
5.0
10 years ago

Perfect for the designer just getting started! A great value for the money.

  • Helpful
  • Not helpful
Leave A Reply

Your email address will not be published. Required fields are marked *

Ratings

Courses You May Like

Lorem ipsum dolor sit amet elit
Show More Courses