Learn to animate. Part 2. "Human Walk Cycle".

Learn to create a professional Human Walk Cycle with essential techniques like body bounce, weight balance, and more in this comprehensive video course.

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

This course teaches you how to create a realistic human walk cycle! You'll dive into techniques like body bounce, balance, and how arm and head movements fit in. It’s all about taking your time and mastering the steps at your own speed. Perfect for beginners!

Key Points

  • Build Human walk cycle
  • Learn body bounce and weight balance
  • Arm and head swing basics
  • Repetition is key
  • Course is 100% video-based

Learning Outcomes

  • Understand the animation workflow: Layout-Blocking-Rough Animation-Polish.
  • Gain proficiency in using the Graph Editor for animation tools.
  • Learn how to portray body balance and create overlap.
  • Master foot controls and address knee snapping in CG characters.
  • Become comfortable with animating and repeat procedures effectively.

About This Course

Build Human walk cycle. Body bounce, weight balance, arm and head swing, elbow overlap.

During this course You will learn to build professional looking Human Walk Cycle and be ready for next type of locomotion: run, sneak, quadruped motion.

You will need to download free modified Norman rig by following the provided link.

To achieve best result I expect the student get over the course in a week or two.  But to get at ease animating walk cycle may take longer. Repetition is Mother of Learning!

This is 100% Video course and I suggest that a Student will watch the Lecture by little segments and try to repeat explained procedure. When the process is clear, You may advance to the next segment until the whole Lecture is over. Then I recommend repeating the lecture without watching it. When the topic of the lecture is learned, You should advance to the next. Don't rush. This course is taught in deliberately slow pace, so the student will have time to listen, watch and work on his/her shot, following directions.

My method of presenting material is proven during many years of teaching Animation at Academy of Art University of San Francisco, where I teach students of different skills and backgrounds. This course is a must for any aspiring Animator without $15-17K tuition at his/her disposal (or even with). Learning to animate a walk is an essential part of Animation skill.

  • By the end of this course, you will learn typical Animation workflow: "Layout-Blocking-Rough Animation-Polish", use Graph Editor as your main Animation tool, know how to create apearance of body balance, create overlap by shifting the splines and using In-betweens, use foot controls, deal with knee snapping of CG characters.

Instructor

Profile photo of Michael Berenstein
Michael Berenstein

I was born in Minsk, former USSR, where, after receiving degree in Architecture,  was hired by Belorussian Film Studio as Camera Assistant, but found myself helping with props for Stop Motion Shorts. Learned in-betweening, clean-up and worked on Cell Animated shorts. After graduating from Moscow Courses for Animators worked on various Shorts as Stop Motion and Cut-out Character Animator.   Perestroika...

More Courses By Michael Berenstein
Review
4.9 course rating
4K ratings
ui-avatar of Edwin Spencer
Edwin S.
4.0
9 years ago

Really enjoyed this class. Easy to follow lectures and good tips and examples on creating walk cycles. Highly recommended.

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