Brief Summary
This mini course, lasting just 4.5 hours, is your stepping stone into the world of RPG design. It covers the essentials you need to kickstart your journey in game design and prepares you for the harsh reality of making money in this field. Spoiler: it’s tough!
Key Points
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Introduction to RPG design
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Basic concepts of game design
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Understanding the business side of RPGs
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Fundamentals of creating an RPG
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Realistic expectations for earning potential
Learning Outcomes
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Grasp the basic principles of RPG design
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Identify key elements of game design
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Understand the challenges of making a living in RPG design
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Appreciate the differences between tabletop and digital RPGs
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Recognize the importance of having realistic goals in RPG projects
About This Course
A brief (4 hour) course to introduce you to RPG design. A section of "need to knows" about game design is included.
This brief (4.5 hour) course introduces you to RPG design. (No course of this length can pretend to be comprehensive, of course.) The goal is for you to understand the fundamentals of RPG design (which is a subset of game design). For example, what are you really doing when you "design an RPG?" There are at least three parts to that.
The three main sections are an introduction to game design (mainly "Need to Knows"), an introduction to RPG design, and a discussion of the business of RPG design. The primary purpose of the last is to help you understand why RPG design, especially tabletop, is very unlikely to earn you a living.
Understand the fundamentals of RPG design (which is a subset of game design)
Recognize that RPG design, especially tabletop, is very unlikely to earn you a living
Amin O. T.
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