Harness the Power of Play: The 5 steps of Game Design

Master Game Design and Gamification to alter human behavior. Join Gabe Mac's course to explore essential strategies and enhance your skills in creating compelling games.

  • Overview
  • Curriculum
  • Instructor
  • Review

Brief Summary

This course is a fun dive into Game Design and Gamification, teaching you key steps to craft games that engage and influence players. Think of it as a friendly introduction that'll get you excited about game mechanics, design, and player psychology.

Key Points

  • Five core steps to game design.
  • Creating goals and purposeful experiences.
  • Using feedback loops to engage players.
  • Understanding game mechanics and narratives.
  • Catering to different player types.

Learning Outcomes

  • Define clear goals for engaging game experiences.
  • Utilize feedback loops to shape player behavior.
  • Identify and apply various game mechanics and narrative structures.
  • Recognize and cater to different player types.
  • Explore cross-industry applications of game design principles.

About This Course

Learn how Game Design and Gamification methods are used to change human behavior. The Game Beyond

Welcome to the exhilarating Crash Course in Game Design, led by the esteemed Game Designer and Teacher, Gabe Mac. Join us on an immersive journey through the five core steps essential for crafting captivating games.


Whether you aspire to delve into other markets or fields, this course offers the perfect foundation for anyone seeking a basic understanding of Game Design. If you're interested in 'Gamification,' this program equips you with the core tools to shine brightly.


Drawing upon over 20 years of higher education and Serious Game Design expertise, this course offers an educational experience akin to the first weeks in a Game Design Master's program.


What will you learn? Discover the five fundamental steps to master the art of game design:


1. Defining goals for your games, creating purposeful experiences.

2. Harnessing the power of feedback loops to engage players and influence habits.

3. Unraveling the three crucial rule sets that give shape to your game's mechanics.

4. Understanding how narrative structures can transform your game design.

5. Identifying different player types and catering to their preferences in your game.


Throughout the course, we'll delve into award-winning games and fascinating advertising case studies from across the globe. By studying key processes and mechanics used in these cases, you'll gain valuable insights into designing successful games.


Prepare to delve into the intriguing realm of the Human Brain and explore the impact and processes games have on it. Uncover how historical events have been shaped by Game Design, and gain a fresh perspective on the world we inhabit today.


You'll be delighted to know that the course requires minimal materials—all you need are board games, card games, or role-playing games lying around. Start playing now and seize the opportunity to elevate your Game Design prowess. Don't hesitate; press "Take This Course" to embark on your extraordinary learning journey.

  • Learn step by step Gamification methods for your business.

  • This course will teach you the basics of Game Design. It is the equivalent to your first semester of Game Design at college level.

  • The theory and skills taught in this course can be applied to Marketing, HR, Business Development, Education, Wellness and Sustainability sectors.

Course Curriculum

2 Lectures

2 Lectures

Instructor

Profile photo of Gabe Mac
Gabe Mac

Meet Gabe Mac, Europe's visionary in Game Design and New Media. For over two decades, he's been an esteemed educator at prestigious Art and Technology  Colleges, while also crafting video games for top clients like Sony, Microsoft, and more. Gabe's campaigns have earned numerous digital and advertising awards, solidifying his reputation as a viral video and new media sensation.As a...

Review
4.9 course rating
4K ratings
ui-avatar of Marloes Berkers
Marloes B.
4.0
1 year ago

It was a nice course to get some basic insight in game design and why game design makes a difference. The assignments helped to apply what you have learned. Sometimes I wished it would be more in depth, but I suppose that's reserved for the advanced course :)

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ui-avatar of Ndzabaletimnandzi Mngomezulu
Ndzabaletimnandzi M.
4.0
1 year ago

It definitely helped me understand some fundamentals going into game design and I'm truly grateful for that. It was also engaging from start to end with challenges along the way. Would've preferred it without profanities

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ui-avatar of MaFomedanu
Mafomedanu
1.0
2 years ago

I was expecting a project of some sort, displaying all steps from no idea to a finished game design idea. No need for an original game idea, but a series of more or less related (very) short videos doesn't really constitute a course. Just get a book about the subject or check out YouTube; you'll actually learn something.

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ui-avatar of Ralf Fickert
Ralf F.
5.0
2 years ago

This course provided me with valuable information presented in a very enjoyable and easy to follow approach. Wasn't 100% sure to take this course and now glad I'm happy I have taken it.

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ui-avatar of S Sai Shyam Sundar
S S. S. S.
4.0
2 years ago

It was an amazing Course

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ui-avatar of Siddharth Misra
Siddharth M.
4.5
2 years ago

Very interesting course! Keeps you attentive just like any "game" should.

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ui-avatar of Joao Augusto Silva Cruz
Joao A. S. C.
5.0
3 years ago

This course far exceeded my expectations. I highly recommend. It's direct to the point and well tailored for conveying useful information. Not only in games, but even in managing your life.

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ui-avatar of Tony Munoz
Tony M.
4.0
3 years ago

Excellent course to start having a reference of principles of Game Design. 100% recommended.

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ui-avatar of Carlos Bárcena
Carlos B.
5.0
4 years ago

Amazing course! To the point, very fun and well explained, put together in a very didactic way with an awesome attitude, and a very fun little mini game to keep the viewer's attention. I loved it!

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ui-avatar of Risto G
Risto G.
5.0
4 years ago

A good intro to game design. Provides plenty of examples and his methods are effective. Took down plenty of notes and appreciated the teaching style.

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