Build a Platformer Game in Clickteam Fusion 2.5

  • Overview
  • Curriculum
  • Instructor
  • Review

About This Course

Build your own platformer game in Clickteam Fusion 2.5 from scratch in this course

Learn how to create your very own platformer game using Clickteam Fusion 2.5, an industry-standard, rapid application game development tool from Clickteam used by many Indie Game Developers and Large companies worldwide.

In this game development course you will learn a lot of cool game development concepts but will also learn how to implement these concepts into your very own platformer game using the Platform Movement Object. You will have access to the Course Forum where you can also discuss topics covered in the course and topics that aren't covered.

This course has been designed to be understandable by anyone including beginners, artists and programmers who wish to expand their knowledge of game design. This course will teach you the fundamentals of a platformer game development in Clickteam Fusion 2.5 and will help you gain a greater understanding of development.

By the end of this course you will have developed the ability to:

  • Import a Player Character and Enemies

  • Assign Movement to the Player Character

  • Assign Movement to the Enemies

  • Player dangers such as Spikes, Gaps and Moving Enemies

  • Level Design

  • Title Screen Design

  • A Basic Save and Load System

Start learning more about Game Development today with this course from OneClick Training!

  • Build your own platformer game with Clickteam Fusion 2.5

  • How to design a Save and Load System

  • How to build a cross-platform platformer game

Instructor

Profile photo of Danny James
Danny James

Teaching I have been actively teaching Game Design, App Development, Networking and Website development since 2013. I really enjoy teaching others what I have learned over the years and it's a great feat to be able to teach based on my experience also. For me, to be able to teach in an effective manner, I not only have to be...

Review
4.9 course rating
4K ratings
ui-avatar of Brian Anderson
Brian A.
5.0
1 year ago

I'm really enjoying the course, and I've learned a ridiculous amount of information in a very short time. The instructor moves very quickly (almost too quickly in some points), but I understand he has to in order to cram the amount of information into the course time he has. This is exactly what I was hoping this course would be!

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ui-avatar of Thiago Simões
Thiago S.
4.0
2 years ago

Danny James is an authority on teaching Clickteam Fusion and despite it being 2023 - at the time of this review - the techniques learned for the Platform game are quite useful for day-to-day development. The course could only go deeper into player mechanics, implementing more features like shooting and killing enemies by jumping on them. The player level transition could be more specific than only copy and paste forms. I believe that Danny will no longer update this course, anyway, here's my suggestion.

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ui-avatar of Christopher Frankie
Christopher F.
5.0
6 years ago

I'm a game developer who returned from active duty in the Army and needed to get a new fresh perspective on many skillsets I've not used in a long time. You can take my word for it, this course is a great place to lay down a solid foundation in Platform gaming design and implementation. It's always great to see a different way to get the same thing done, If you don't know how to do something in 10 different ways in game design - you're not trying hard enough!

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ui-avatar of Arnaldo Arenas
Arnaldo A.
5.0
6 years ago

Thank you this is awesome.
We are learning heaps :)

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ui-avatar of Jorge Ortiz Zurita
Jorge O. Z.
5.0
7 years ago

it is very clear to understand and follow

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ui-avatar of Павел Палютин
Павел �.
4.5
7 years ago

I liked the course, thank you very much. I would also like to see how to make the events in the game (so that the enemy reacts to the player's approach by a shot or a strike).

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ui-avatar of Jonathan R.
Jonathan R.
4.5
7 years ago

Nice overview of development in Fusion.
I'd like to see more content added. As, it helps seeing the
different development techniques. Other than that decent.

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ui-avatar of Alexandra Falk
Alexandra F.
5.0
7 years ago

Tradução seria ótimo!

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ui-avatar of Michael Gregoire
Michael G.
4.5
7 years ago

I like everything I've seen so far, but the instructor talks really fast and has a somewhat heavy English accent, so I've had to go back over the videos several times to get a better understanding of what he is saying.

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ui-avatar of Neon666
Neon666
5.0
7 years ago

Hadouken!!! I looked like crazy to find good teachers, and Udemy, as usual, does NOT disappoint.

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